
Emily Q. Wang (Lab Director & Assistant Professor of Computer Science)
Emily Q. Wang (she/they) is an Assistant Professor of Computer Science at Oberlin College and director of CARDS. Building on their interdisciplinary training in computing, design, and the social sciences, Emily's research areas include museum games, accessibility, and STEM education. As an educator, Emily has designed and taught courses about programming, Human-Computer Interaction, and inclusive design. Her Game Design elective features a collaboration with the Allen Memorial Art Museum to reimagine museum engagement with playfulness in mind. Outside of work Emily enjoys rock climbing, knitting, and hosting game nights.
Lloyd May (Co-Investigator on Games Accessibility Research)
Lloyd May (he/him) is a PhD candidate in music technology at Stanford University and a Co-Investigator for the Access Profiles research project. Lloyd’s research focuses on the interaction media-interaction technologies and Disabled joy. Lloyd’s current work includes democratizing tools for haptic/vibration music generation, developing open-source tools for cochlear implant users to personalize their music listening experience, as well as a novel format for closed-captioning that would afford additional user customization. In his spare time, Lloyd co-runs Paranoid Panda, an indie game studio, and enjoys mosh pits and crocheting.


Graham Lazorchak (Computer Science & Composition ‘24)
Graham Lazorchak is a composition and computer science student at Oberlin College and Conservatory. He enjoys exploring the intersection between art and technology through interactive media. A veteran of the first incarnation of the Game Design elective, Graham has worked to develop demos supporting the audio component of the course and has given guest lectures on interactive sound. As a composer, his music has been performed by groups such as the International Contemporary Ensemble, the Oberlin Contemporary Music Ensemble, Metropolis Ensemble, and Yarn/Wire. Graham enjoys crossword puzzles, musical theater, and baking bread. You can find more details about his work here.
Oscar Davenport (Cinema & Media ‘25)
Oscar (he/him) is a Cinema and Media major at Oberlin College. He loves making and playing games of all kinds, especially co-op ones! For this lab, Oscar works on the design and software development sides of our game projects, including the museum platform fighter (with Amanda!) and Intern at Allen. He has also released a puzzle game called Fitting In and always has new game ideas cooking.


Dan-Ha Le (Computer Science & Politics ‘25)
Dan-Ha (she/they) is double majoring in Computer Science and Politics, with minors in Writing and Communication and Cognitive Sciences. As a Human-Computer Interaction researcher, Dan-Ha is interested in exploring how the introduction of technology in the workplace can impact the Future of Work. As a developer, she is interested in (re)designing technology to support creative processes and inquisitive thinking. As a game designer, Dan-Ha loves playing and making games that encourage exploration and failing!
As a Game Design teaching assistant, Dan-Ha has assisted in class operations and developing guides on field-specific communication (developer logs, resume, etc.). In her free time, Dan-Ha likes to draw, and play Steel Pan. Check out their website here.
Abby Lewin (Computer Science ‘25)
Abby (she/her) is a Computer Science major at Oberlin College. She is interested in both game design and human computer interfaces, and the overlap between the two. As part of the lab Abby has worked on creating video game assets inspired by the Allen Memorial Art Museum, has contributed to the development of Intern at Allen, and is working on iterating on museum games that were made by past students in the game design course. Additionally, Abby is a co-designer of the lab website. Outside of work, Abby likes interior design, playing a multitude of video games, and building Legos.


Amanda Rabin (Computer Science & Studio Art ‘26)
Amanda (she/her) is double majoring in Computer Science and Studio Art at Oberlin College. She is interested in the intersection between these two disciplines and has furthered her exploration through game art and design. In the lab, she has contributed to projects including a museum platform fighter game (created with Oscar!) and Intern at Allen. She is also a co-designer of the lab website. As an artist, her Junior Studio projects investigate the notions of repetition, process, and play through work in ceramics, illustration, and more. When she is not in the lab, Amanda enjoys doing puzzles, throwing pots, and eating chocolate croissants!